![]() If you don't like the "Error in startup script" dialog (and who would?), don't just complain that it's horrid. But the big bonus is that it gets them out of the way of the actual program code, which is what makes the game what it is. I think it's perfectly appropriate to separate them into a separate file for that reason alone. (Yes, there may still be some people using browsers which can't handle >32K edit boxes but those people aren't the ones editing these pages.)Īa - The card pictures are used in several programs. Then if he still cares, the user will go back to the wiki page, dig through all the comments to find the one on where the images are now and still do a 60K download.Īnd the benefit for this user? If at some later point he downloads one of the five other games which use these card images he'll save himself 60K in the download (provided he downloads to the same directory he was in before). At that point, most people will just give up, but the intrepid user will open up the source code only to find an unhelpful comment about the card images coming from some starkit. But when you run the code you just get a horrid message box saying "Error in startup script". Pretend you're a new user of tcl and you decide to try out this game: first you'll try to cut-and-paste the code from this page (or if you're a bit more sophisticated you'll use wish-reaper). Now the user experience for trying out this game is wretched. KPV I disagree, I think this is a false saving. And it also makes those other cardgames shorter. When moved to a separate page, this part does not need to be down&uploaded with each bit of discussion. ![]() HJG The cardimages are about 60 kb, for wiki-pages this is quite a lot. KPV Are you really sure that factoring out the card images is a good thing? I don't think the benefit of this factoring outweighs the hastle of forcing people wanting to try out the game from having to go to multiple pages (I know that I more often than not just give up on wiki pages that require me to get more code elsewhere-I like being able to cut-and-paste the code and having it work.) HJG Factored out the card-images to card_img Steven,, I wrote my own tk tripeaks (well, mostly >). The code for the game is fairly small, but it uses the card images I first got for Scat and subsequently used by Once In A Lifetime and Spider Solitaire, so the size is relatively big. The rules for playing are described in the game's Help section. So I thought I'd recreate one of those games, namely the solitaire game called TriPeaks. This is/was a set of games written way back in 1991 for an early version of Windows. Keith Vetter : When I upgraded my computer recently, I lost my copy of Microsoft's Windows Entertainment Pack.
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